Rendering Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ ansCandidates need at least 3 years of professional real-time graphics or rendering experience in games or interactive applications. Strong C++ and HLSL shader skills, familiarity with low-level graphics APIs, and experience with graphics profilers are required.
C++, HLSL, DirectX 12, Vulkan, PIX, RenderDoc
Presentation Software Engineer - EA SPORTS™ NHL (TFT)
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of professional software or game development experience and strong C++ skills. Electronic Arts also wants experience debugging production game engine systems, a bachelor's degree or equivalent, and good teamwork.
C++, Frostbite, Python, C#, Lua
Presentation Software Engineer - EA SPORTS™ FC
Toronto, ONElectronic Arts
6+ ansCandidates need a bachelor's degree or equivalent experience, 6+ years of C++ with object-oriented design, and game engine experience in Unity or Unreal. Electronic Arts also requires 3+ years of Python, Lua or C# scripting and experience with source control systems.
C++, Unity, Unreal Engine, Python, Lua, C#
Online Software Engineer - EA SPORTS™ UFC (Client/Server)
Vancouver, BCElectronic Arts
4+ ansCandidates need 4+ years of software engineering experience building online games or scalable online applications. They need strong C++ skills, database experience, networked and multithreaded systems knowledge, and familiarity with Git or Perforce.
C++, Git, Perforce
Machine Learning Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a BS in Computer Science, Mathematics or a related field, or equivalent engineering experience. They must have Python, C++ or Java skills, experience with LLM deployment and fine-tuning, and hands-on use of Databricks, Trino and Apache Airflow in production.
Databricks, Trino, Apache Airflow, Python, C++, Java
Lead Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of professional software or game development experience, including leading a team of 5+ engineers. They need strong C++ and object-oriented design skills, a passion for gaming, and clear communication across technical and non-technical teams.
C++, Frostbite engine
Generalist Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of software engineering experience, ideally in game development. Strong professional C++ and object-oriented design skills, plus experience debugging complex bugs, are required.
C++
Generalist Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of software development experience, a bachelor's degree or equivalent, and a good grasp of C++ and object-oriented design. Experience with REST APIs, debugging, legacy code and live service games is an asset.
C++, Visual Studio, XML, JSON, REST APIs
Gameplay Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a bachelor's degree in computer science or equivalent experience, strong C++ and object-oriented skills, and experience building AI, character control, multiplayer or other gameplay systems. They should understand good programming practices, multithreading, debugging and performance.
C++, proprietary game engine
Gameplay Engineer (Apex Legends)
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs candidates with 5+ years of gameplay software development experience and shipped multiplayer titles. Candidates also need live-service experience, advanced C++ or C skills, and a Bachelor's degree or equivalent.
C++, C
Game Modes Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of C++ development, experience with client-server, multi-threaded and database systems, and multi-platform development. Electronic Arts also asks for strong software architecture, testing and performance skills, and experience using AI-assisted development tools.
C++
Experienced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of C++ development and experience with real-time rendering engines. They also need knowledge of modern graphics APIs such as DirectX12, Vulkan or Metal, plus strong debugging, multi-threading and optimization skills.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc
Experience Designer II - A-Team
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of UX experience designing internal software tools and complex web applications. They should be proficient in Figma, skilled at prototyping, comfortable working in technical environments, and able to present designs to stakeholders.
Figma, Frostbite, Unreal Engine, Unity, Maya, MotionBuilder
Développeur.se sénior.e de logiciels/ Senior Engine Software Developer - Iron Man
Montréal, QCElectronic Arts
10+ ansCandidates need 10+ years of similar experience at a video game studio, including shipping a game with Unreal Engine. They also need strong C++ skills, multi-threaded programming and optimization experience, and good problem-solving and teamwork abilities.
Unreal Engine 5, C++
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ ansCandidates need at least 3 years of project management or project lead experience on game or software production, plus a bachelor's degree in a related field. Experience with Scrum or Agile, Jira and conflict resolution is needed, and managing outsourced vendors and remote teams is an asset.
Jira, Jaas
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ ansCandidates need at least 3 years of project management or project lead experience on game or software production, plus a bachelor's degree in a related field. Experience with Scrum or Agile, Jira and conflict resolution is needed, and managing outsourced vendors and remote teams is an asset.
Jira, Jaas