Principal VFX Artist | Artiste Principal.e VFX
Montréal, QCNBCUniversal
8+ ansNBCUniversal needs 8+ years of VFX experience for games, including at least one shipped AAA or large-scale real-time project in a senior role. Candidates need deep Unreal Engine 5 and Niagara expertise, strong skills in Houdini, Maya or Blender, and advanced profiling and optimization abilities.
Unreal Engine 5, Niagara, Houdini, EmberGen, Maya, Blender
Lead VFX Arist | Chef.fe d’équipe VFX
Montréal, QCNBCUniversal
8+ ansNBCUniversal needs 8+ years as a game VFX artist, at least one shipped AAA title as a lead, and proven leadership and mentoring experience. Candidates need deep Unreal Engine 5 and real-time VFX skills, plus knowledge of Houdini, Maya, Blender and performance optimization.
Unreal Engine 5, Houdini, EmberGen, Photoshop, Maya, Blender
Principal Lighting Artist | Artiste Principal.e Éclairage
Montréal, QCNBCUniversal
Candidates need extensive AAA game development experience focused on lighting and rendering, with a strong portfolio. They need advanced knowledge of real-time lighting and global illumination, and experience working closely with Technical Art. Unreal Engine 5 with Lumen is a desired characteristic.
Unreal Engine 5
Modeler (Vegetation & Organic) | Modeleur.se (Végétation & Organique)
Montréal, QCNBCUniversal
Candidates need AAA or real-time production experience in vegetation or organic modeling, a portfolio, and solid modeling fundamentals including topology and optimization. Familiarity with SpeedTree or similar tools and the ability to follow artistic and technical direction are required.
SpeedTree, Unreal Engine, Houdini