Live Service Visual Designer – EA SPORTS™ NHL
Vancouver, BCElectronic Arts
4+ ansElectronic Arts needs 4+ years of graphic or visual design experience, a strong portfolio, and advanced skill in typography, composition, colour and illustration. Candidates must work independently, communicate design ideas clearly, and be proficient in Adobe Photoshop and Illustrator.
Adobe Photoshop, Adobe Illustrator, After Effects, Blender, Cinema 4D, KeyShot
Game Designer - EA Sports FC
Vancouver, BCElectronic Arts
5+ ansCandidates need at least 5 years of experience designing AAA systems such as game modes and progression, with shipped complex systems. They need strong teamwork and clear communication skills, and an interest in football and competitive or card-based games.
Leadership, Attention to detail, Data analysis, Prioritization, Collaboration, Communication skills
Character Artist - EA Sports NHL
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of professional game character experience, strong high-poly sculpting and game-resolution modeling skills, and PBR texturing for skin, hair, fabric and materials. They also need Maya, ZBrush, Photoshop and Substance Painter skills, a sense of human anatomy, and a portfolio of photorealistic characters.
Maya, ZBrush, Photoshop, Substance Painter, Frostbite, Unreal Engine
Audio Artist - EA Sports NHL
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs 3+ years of dialogue, VO or broadcast audio experience, advanced Pro Tools or similar DAW skills, and a good ear for audio errors. Candidates should know asset specifications, naming and version control; game-audio tools and AI speech workflows are assets.
Pro Tools, Game-audio authoring tools, Asset databases
Senior Game Designer
Vancouver, BCElectronic Arts
8+ ansCandidates need 8+ years of shipped AAA game design experience owning progression or economy systems, plus quantitative modeling, Python and SQL skills, and practical use of AI or agentic tools. Experience with telemetry, analytics and CI/CD environments is also required.
Python, SQL, Lua, Blueprint, C#, Miro
Senior Technical Artist – Character Rigging & Technology
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of games or cinematic production experience in technical art, rigging or animation technology. Electronic Arts asks for strong character rigging skills, Python or C# scripting, and experience with Maya and Houdini.
Maya, Houdini, Frostbite, Unreal, Unity
Gameplay Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a bachelor's degree in computer science or equivalent experience, strong C++ and object-oriented skills, and experience building AI, character control, multiplayer or other gameplay systems. Debugging, multithreading and performance optimization knowledge are also required.
C++, proprietary game engine, debugging tools
Senior Software Engineer
Vancouver, BCElectronic Arts
10+ ansCandidates need over 10 years of professional software development experience and a bachelor's or master's degree in a related field. They must be skilled in C#, C++ or Python, and have experience with LLMs, multi-agent systems, statistical testing and CI/CD test automation.
C#, C++, Python, version control, telemetry tools
Software Engineer II
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of software development or test automation experience, a technical degree, strong TypeScript or JavaScript skills, and hands-on experience automating mobile apps with tools such as Appium or XCUITest.
Appium, WebdriverIO, Detox, Espresso, XCUITest, Git
Software Engineer III - AI/ML
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of software engineering experience, including 2+ years working with AI, ML or LLM systems. A Master's in computer science, mathematics or a related field, or equivalent experience, plus strong Python skills.
Python, CI/CD pipelines
Engineering Manager
Vancouver, BCElectronic Arts
7+ ans2+ gestionCandidates need 7+ years of professional software development experience, including technical team leadership, and 2+ years managing software engineers. They must have delivered automation or developer tooling platforms and have experience in C#, C++, or Python, plus testing and CI/CD workflows.
Lead a team, Leadership, Performance management, CI/CD, Software development, Team leadership
Online Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ ansCandidates need 3 or more years of C++ development, strong software engineering and architecture skills, and experience with real-time networking, client-server or peer-to-peer systems, and databases. Experience with AI-assisted development tools is also required.
C++, AI coding agents
Principal ML Engineer
Vancouver, BCElectronic Arts
20+ ansCandidates need 20+ years of development experience, including production ownership of distributed-training data input. They need expertise in custom PyTorch or similar stacks, FSDP and parallelism, multimodal streaming tools such as Ray Data or NVIDIA DALI, and profiling of I/O, CPU, memory and accelerators.
PyTorch, TorchTitan, JAX, MaxText, Megatron Core, NeMo
Cinematic Artist, Screenshot Specialist
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with deep knowledge of hockey and/or UFC, a solid grasp of cinematic language, and hands-on 3D or real-time engine skills such as Unreal Engine, Maya or 3ds Max. Strong Adobe Photoshop and Lightroom skills, photography fundamentals and the ability to take shots from previsualization to final render under deadline are also needed.
Unreal Engine, Maya, 3ds Max, Adobe Photoshop, Adobe Lightroom, Frostbite
Development Director - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of project management experience on production lifecycles, experience with Waterfall and Agile methods, stakeholder communication skills, and experience building complex systems with cross-discipline teams. A bachelor's degree in a related field is preferred.
MMA, Process improvement, Communication skills, Change management, Conflict resolution, Project management
Development Manager - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs candidates with 3+ years of project management or project lead experience, ideally in Scrum or Agile software development. Strong communication, organization and tools such as Jira are needed, and generative AI productivity skills are an asset.
Jira, Miro, Slack, Excel, Google Sheets
Software Engineer (C++), Character Technologies - Frostbite
Vancouver, BCElectronic Arts
5+ ansCandidates need a bachelor's degree or equivalent industry experience and 5+ years of professional C++ and C# engineering. They also need strong 3D math, performance and multithreading skills, and experience with Perforce or Git.
C++, C#, Frostbite, Perforce, Git
Billing Coordinator, 6-Month Temp Role
Vancouver, BCElectronic Arts
2+ ansCandidates need at least 2 years in billing, accounts payable or purchasing support, hands-on experience with systems such as Oracle or Salesforce, and strong Excel or Google Sheets skills. Strong organization, independent problem solving and good written and verbal communication are essential.
Oracle, Salesforce, Tap Tool, Excel, Google Sheets
Outsource Support Animator (Apex Legends)
Vancouver, BCElectronic Arts
2+ ansCandidates need at least 2 years of professional game animation experience, strong gameplay timing skills, and experience working with outsourced teams. Knowledge of Maya, motion capture workflows and Jira is needed, and combat or first person viewmodel animation experience is a strong asset.
Maya, Jira
Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of game production or technical project management experience, including first-party submission and release processes on major consoles. They should be comfortable managing interdependent teams, working with engineers, using agile tools such as Jira and Confluence, and familiar with ESRB or PEGI age-rating workflows.
Jira, Confluence
Lighting Artist, Cinematics
Vancouver, BCElectronic Arts
1+ ansCandidates need a strong eye for composition and cinematography, and at least one year of creating high-quality cinematic lighting on deadline. They must work in Unreal Sequencer or Frostbite Timeline and have lighting experience in-engine or in a 3D package.
Unreal Engine 5, Unity, Frostbite, Maya, Blender
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of project management or project lead experience, a bachelor's degree in a related field, and Scrum or Agile experience. Electronic Arts also asks for proven Jira skills and experience with mediation and conflict resolution.
Jira, Jaas