Senior Software Engineering Manager - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
10+ ans4+ gestionCandidates need 10+ years of multi-platform software development and 4+ years of engineering leadership, including managing managers. Electric Arts expects skills in mentoring, hiring, large-scale system design, and programming in C++, C#, or Java.
MMA, Coaching, Performance management, CI/CD, Software development, Leadership
Senior Software Engineer- Generalist (Apex Legends)
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years developing software or game development experience, strong C/C++ and Python skills, and experience with profiling, optimization and production debugging. A Bachelor's degree in Computer Science, Engineering or equivalent practical experience is required.
C++, Python, Apex Legends, Telemetry systems
Senior Software Engineer - Generalist (Foundations) (Apex Legends)
Vancouver, BCElectronic Arts
8+ ansCandidates need 8+ years of game engine or systems-level development, strong C/C++ skills in performance-critical code, and at least one shipped AAA console or PC game. Experience on Sony, Microsoft or Nintendo platforms and a solid grasp of 3D math or simulation is also required.
C++
Senior Software Engineer - Generalist (Foundations) (Apex Legends)
Vancouver, BCElectronic Arts
8+ ansCandidates need 8+ years of game engine or systems programming, strong C/C++ for performance-critical code, and at least one shipped AAA console or PC game. Experience on Sony, Microsoft or Nintendo platforms and a solid grasp of 3D math or simulation is required.
C++
Senior Program Manager
Vancouver, BCElectronic Arts
8+ ansCandidates need 8+ years of program, project, or operational leadership, ideally in video games or technology. They must lead by influence, present to senior executives, and understand game production pipelines and enterprise AI governance.
Recruitment, Leadership, Machine learning, Onboarding, Reporting, Communication skills
Senior Gameplay Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of professional game development experience, advanced C++, and knowledge of physics, 3D math and performance profiling. Electronic Arts also values experience with AI tools and a bachelor's degree or equivalent experience.
C++, Perforce, Git
Senior Gameplay Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of professional game development experience and advanced C++ skills. They also need knowledge of 3D math, physics simulation, multi-threading and performance profiling, and clear communication skills.
C++, Perforce, Git
Senior Game Designer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
5+ ansCandidates need at least 5 years of console or AAA game design experience, including shipped titles. They also need people management experience, familiarity with AI or automation in game development, and data-driven design skills. Sports presentation or commentary scripting experience is an asset.
Adaptability, Communication skills, Documentation, Leadership, Team leadership, Coaching
Senior Director, Creative – EA SPORTS FC
Vancouver, BCElectronic Arts
12+ ansCandidates need 12+ years leading creative, brand, marketing or content organizations, including global creative teams. They must show strong football culture knowledge, a proven campaign portfolio, modern content ecosystem fluency and commercial acumen.
Leadership, Reporting, Communication skills, Presentation skills
Senior Art & Design Career Manager — EA SPORTS™ UFC
Vancouver, BCElectronic Arts
10+ ans5+ gestionCandidates need 10+ years in game development, VFX or creative tech, and 5+ years leading people, including managing managers or multi-disciplinary creative teams of 10 to 20+. Expertise in career pathing, performance systems, change management and senior hiring is required, along with strong interpersonal and communication skills.
MMA, Leadership, Coaching, Workflow, Change management, Grading systems
Rendering Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of professional C++ experience, 2+ years with real-time rendering engines, and experience with DirectX 12, Vulkan or Metal. Graphics debugging, profiling, multithreading and AI-assisted development tools are also needed.
C++, DirectX 12, Vulkan, Metal
Rendering Engineer Intern
Vancouver, BCElectronic Arts
Candidates need to be working towards a bachelor's degree in Computer Science or a related field. Electronic Arts asks for real-time graphics knowledge, shader and C++ coding, some experience with DX12, Vulkan or Metal, and knowledge of profiling and optimization.
C++, Vulkan, Metal
Production Director
Edmonton, AB +1Electronic Arts
10+ ansCandidates need 10+ years of AAA game production experience, including senior leadership on multiple shipped titles from concept through live support. Deep ARPG and RPG expertise, multidisciplinary leadership experience and a track record of mentoring senior production leaders are also required.
Leadership, Decision making, Coaching, Artificial intelligence
Principal Product Manager, AI Platform
Vancouver, BCElectronic Arts
8+ ansElectronic Arts needs a Bachelor's degree and 8+ years in product or program management or software development, including 6+ years in product management. Candidates need 2+ years shipping AI/ML infrastructure or enterprise AI tooling and an understanding of microservices, REST and gRPC APIs and cloud platforms.
IPS, Machine learning, Documentation, Prioritization, Regulatory compliance, Leadership
Principal Materials Artist (Apex Legends)
Vancouver, BCElectronic Arts
12+ ansElectronic Arts needs a senior artist with 12+ years of professional game development experience, a strong PBR portfolio and expert Substance Painter and Designer skills. Experience building AAA shared material libraries and working with technical teams on pipelines is also required.
Substance Painter, Substance Designer, Houdini, Copernicus
Presentation Software Engineer - EA SPORTS™ NHL (TFT)
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of professional software or game development experience and strong C++ skills. Electronic Arts also wants experience debugging production game engine systems, a bachelor's degree or equivalent, and good teamwork.
C++, Frostbite, Python, C#, Lua
PC Product Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of game production experience, including work with technical, engine or rendering teams and PC performance optimization. Electronic Arts also wants experience shipping a large-scale or live service PC title and managing technical debt alongside feature work.
profiling tools, telemetry systems, performance capture tools
Online Software Engineer - EA SPORTS™ UFC (Client/Server)
Vancouver, BCElectronic Arts
4+ ansCandidates need 4+ years of software engineering experience building online games or scalable online applications. They need strong C++ skills, database experience, networked and multithreaded systems knowledge, and familiarity with Git or Perforce.
C++, Git, Perforce
Measurement Partnerships Manager
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years in ad measurement, verification or marketing analytics, working knowledge of vendors such as DoubleVerify, IAS or HUMAN, and familiarity with data clean rooms like InfoSum or LiveRamp. Strong client-facing skills, vendor management experience and proficiency in Excel are required, with SQL or BI tools preferred.
Excel, SQL, BI tools, DoubleVerify, IAS, HUMAN
Machine Learning Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a BS in Computer Science, Mathematics or a related field, or equivalent engineering experience. They must have Python, C++ or Java skills, experience with LLM deployment and fine-tuning, and hands-on use of Databricks, Trino and Apache Airflow in production.
Databricks, Trino, Apache Airflow, Python, C++, Java
Line Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
10+ ansElectronic Arts needs an experienced producer or product manager with 10+ years in game production, including live services and AAA development in online, RPG, open world or narrative genres. Candidates should have led 30+ person teams and use data to guide decisions.
Lead a team, Decision making
Lead Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of professional software or game development experience, including leading a team of 5+ engineers. They need strong C++ and object-oriented design skills, a passion for gaming, and clear communication across technical and non-technical teams.
C++, Frostbite engine
Lead Animation Engineer (Apex Legends)
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with deep C++ expertise and substantial experience building real-time character animation systems. They also need proven technical leadership, strong debugging and optimization skills, and comfort building foundational technology in a proprietary engine.
C++, Maya