Gameplay Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a bachelor's degree in computer science or equivalent experience, strong C++ and object-oriented skills, and experience with AI, character control, multiplayer or other gameplay systems. Strong debugging, multithreading and performance knowledge is also required.
C++, proprietary game engine
Directeur.trice de la conception de l’engagement des joueurs / Engagement Design Director
Montréal, QCElectronic Arts
3+ ansElectronic Arts needs candidates with 3+ years leading game teams and defining player-focused meta systems in a live service environment. They must have at least one shipped title in a design creative leadership role in progression, economy or social systems.
Communication skills, Artificial intelligence
Sr Encounter Designer (Star Wars Jedi)
Vancouver, BCElectronic Arts
4+ ansCandidates need 4+ years in games as a scripter, encounter, level or mission designer with at least one shipped title. They need scripting or programming experience, strong knowledge of UE4/5, Unity or Maya, and a collaborative, solution-oriented approach.
Unity, Maya