Audio Artist - EA Sports NHL
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs 3+ years of dialogue, VO or broadcast audio experience, advanced Pro Tools or similar DAW skills, and a good ear for audio errors. Candidates should know asset specifications, naming and version control; game-audio tools and AI speech workflows are assets.
Pro Tools, Game-audio authoring tools, Asset databases
Principal ML Engineer
Vancouver, BCElectronic Arts
20+ ansCandidates need 20+ years of development experience, including production ownership of distributed-training data input. They need expertise in custom PyTorch or similar stacks, FSDP and parallelism, multimodal streaming tools such as Ray Data or NVIDIA DALI, and profiling of I/O, CPU, memory and accelerators.
PyTorch, TorchTitan, JAX, MaxText, Megatron Core, NeMo