Senior Game Designer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
5+ ansCandidates need at least 5 years of console or AAA game design experience, including shipped titles. They also need people management experience, familiarity with AI or automation in game development, and data-driven design skills. Sports presentation or commentary scripting experience is an asset.
Adaptability, Communication skills, Documentation, Leadership, Team leadership, Coaching
Senior Experience Designer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
6+ ansElectronic Arts needs candidates with 6+ years designing complex, data-rich applications and a portfolio of case studies. Experience presenting complex ideas to varied audiences and leading UX practice in complex organisations is also required.
Figma
Senior Art & Design Career Manager — EA SPORTS™ UFC
Vancouver, BCElectronic Arts
10+ ans5+ gestionCandidates need 10+ years in game development, VFX or creative tech, and 5+ years leading people, including managing managers or multi-disciplinary creative teams of 10 to 20+. Expertise in career pathing, performance systems, change management and senior hiring is required, along with strong interpersonal and communication skills.
MMA, Leadership, Coaching, Workflow, Change management, Grading systems
Presentation Software Engineer - EA SPORTS™ NHL (TFT)
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of professional software or game development experience and strong C++ skills. Electronic Arts also wants experience debugging production game engine systems, a bachelor's degree or equivalent, and good teamwork.
C++, Frostbite, Python, C#, Lua
PC Product Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of game production experience, including work with technical, engine or rendering teams and PC performance optimization. Electronic Arts also wants experience shipping a large-scale or live service PC title and managing technical debt alongside feature work.
profiling tools, telemetry systems, performance capture tools
Machine Learning Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a BS in Computer Science, Mathematics or a related field, or equivalent engineering experience. They must have Python, C++ or Java skills, experience with LLM deployment and fine-tuning, and hands-on use of Databricks, Trino and Apache Airflow in production.
Databricks, Trino, Apache Airflow, Python, C++, Java
Lead Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of professional software or game development experience, including leading a team of 5+ engineers. They need strong C++ and object-oriented design skills, a passion for gaming, and clear communication across technical and non-technical teams.
C++, Frostbite engine
Lead Animation Engineer (Apex Legends)
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with deep C++ expertise and substantial experience building real-time character animation systems. They also need proven technical leadership, strong debugging and optimization skills, and comfort building foundational technology in a proprietary engine.
C++, Maya
Head of Product Experience, FC
Vancouver, BCElectronic Arts
10+ ans5+ gestionCandidates need 10+ years of game production, design or product leadership experience, at least 5 in a senior leadership role. Football-related game experience is strongly preferred, along with strong influence over executives and cross-functional teams.
Research, Strategic planning, Leadership, Risk management, Communication skills, Negotiation
Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends)
Montréal, QCElectronic Arts
8+ ansCandidates need 8+ years developing game tools or engine systems, strong production C++ experience, and experience with asset pipelines and large codebases. Understanding of game engine architecture and editor workflows is expected.
C++, Apex Legends