Game Modes Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of C++ development, experience with client-server, multi-threaded and database systems, and multi-platform development. Electronic Arts also asks for strong software architecture, testing and performance skills, and experience using AI-assisted development tools.
C++
Game Designer Intern - Summer 2027 (Apex Legends)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a bachelor's program graduating no earlier than December 2027 and legally authorized to work in Canada full time. They need scripting experience, game engine knowledge, attention to detail, and strong communication skills.
Unreal, Unity, Godot, SDL, Lua, Python
Experienced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of C++ development and experience with real-time rendering engines. They also need knowledge of modern graphics APIs such as DirectX12, Vulkan or Metal, plus strong debugging, multi-threading and optimization skills.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc
Experience Designer II - A-Team
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of UX experience designing internal software tools and complex web applications. They should be proficient in Figma, skilled at prototyping, comfortable working in technical environments, and able to present designs to stakeholders.
Figma, Frostbite, Unreal Engine, Unity, Maya, MotionBuilder
Experience Designer I - - EA SPORTS FC
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of game development or product design experience, a strong portfolio, and skills in UI, typography and layout. They should know Figma or Adobe tools, design systems, and be able to present design rationale to stakeholders.
Figma, Adobe Suite
DevOps Engineer - EA SPORTS™ TECHNOLOGY
Vancouver, BCElectronic Arts
6+ ansElectronic Arts needs six or more years of public cloud experience, mainly Google Cloud and Kubernetes, plus proven work on critical always-on systems. Candidates also need scripting skills in Python, Ruby or Go, and knowledge of cloud security, networking and CI/CD tools.
Google Cloud Platform, Google Kubernetes Engine, Kubernetes, Helm, Docker, Chef
Développeur.se sénior.e de logiciels/ Senior Engine Software Developer - Iron Man
Montréal, QCElectronic Arts
10+ ansCandidates need 10+ years of similar experience at a video game studio, including shipping a game with Unreal Engine. They also need strong C++ skills, multi-threaded programming and optimization experience, and good problem-solving and teamwork abilities.
Unreal Engine 5, C++
Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends)
Montréal, QCElectronic Arts
8+ ansCandidates need 8+ years developing game tools or engine systems, strong production C++ experience, and experience with asset pipelines and large codebases. Understanding of game engine architecture and editor workflows is expected.
C++, Apex Legends
Développeur.se sénior.e /Senior Full Stack Developer (Apex Legends)
Vancouver, BCElectronic Arts
8+ ansCandidates need 8+ years building and scaling enterprise online applications for a game or live service. They need strong front-end skills, server-side experience, REST API design, cloud and version control knowledge, and familiarity with AI frameworks and models.
Git, Perforce, GitLab, AWS, Azure, GCP
Développeur.se d’outils / Tools Developer (Apex Legends)
Vancouver, BC +1Electronic Arts
5+ ansCandidates need 5+ years building editors, systems or engines for game development, with excellent C++ and 3D math skills. Experience with game engine content workflows and UI frameworks is also required.
C++, C#, Python, DCC tools
Development Manager - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs candidates with 3+ years of project management or project lead experience on production lifecycles, a bachelor's degree in a related field, and experience in software development using tools such as Jira. Strong communication and organization skills are essential.
Jira, Miro, Slack, Excel, Google Sheets
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ ansCandidates need at least 3 years of project management or project lead experience on game or software production, plus a bachelor's degree in a related field. Experience with Scrum or Agile, Jira and conflict resolution is needed, and managing outsourced vendors and remote teams is an asset.
Jira, Jaas
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ ansCandidates need at least 3 years of project management or project lead experience on game or software production, plus a bachelor's degree in a related field. Experience with Scrum or Agile, Jira and conflict resolution is needed, and managing outsourced vendors and remote teams is an asset.
Jira, Jaas
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ ansCandidates need at least 3 years of project management or project lead experience on game or software production, plus a bachelor's degree in a related field. Experience with Scrum or Agile, Jira and conflict resolution is needed, and managing outsourced vendors and remote teams is an asset.
Jira, Jaas
Client Software Engineer - EA Sports™ FC
Vancouver, BCElectronic Arts
5+ ansCandidates need a bachelor's degree in computer science or equivalent industry experience, plus 5+ years of professional software engineering. Strong modern C++, networking, REST integration and familiarity with version control and Visual Studio are required.
C++, Visual Studio, Perforce, Git, JSON, XML
Cinematic Designer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of professional game design experience, including at least one shipped title in a cinematic, animation or narrative role. They need engine cinematic tool experience, knowledge of cinematic language and production, and proficiency in Maya or MotionBuilder.
Autodesk Maya, Autodesk MotionBuilder, Game engine cinematic tools
Audio Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs candidates with 3+ years of C++ development experience and experience with real-time or game systems. Strong skills in object-oriented design, memory management, multithreading and debugging are required.
C++
Associate Producer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years in game production, product management or game design, with experience shipping features in Agile and waterfall. Online features, matchmaking and live-service knowledge, plus strong communication and the ability to pitch ideas to leadership, are required.
Leadership, MMA, Agile, Waterfall development, Decision making, Communication skills
Associate Producer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs candidates with 5+ years in game production, product management or design, proven experience shipping features, and familiarity with Agile and waterfall. Online features, matchmaking and live service knowledge, strong communication skills, and willingness to use AI tools are also required.
Leadership, Agile, Waterfall development, Decision making, Communication skills, Coaching
Assistant Live Gameplay Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
2+ ansElectronic Arts needs candidates with 2 or more years on a live service product, in production, product management, quality assurance or game design. Strong execution, communication and reporting skills are required, and a love of football or the FC series is an asset.
Presentation skills, Show confidence