Senior Gameplay Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of professional game development experience, advanced C++, and knowledge of physics, 3D math and performance profiling. Electronic Arts also values experience with AI tools and a bachelor's degree or equivalent experience.
C++, Perforce, Git
Senior Gameplay Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of professional game development experience and advanced C++ skills. They also need knowledge of 3D math, physics simulation, multi-threading and performance profiling, and clear communication skills.
C++, Perforce, Git
Rendering Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of professional C++ experience, 2+ years with real-time rendering engines, and experience with DirectX 12, Vulkan or Metal. Graphics debugging, profiling, multithreading and AI-assisted development tools are also needed.
C++, DirectX 12, Vulkan, Metal
Rendering Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ ansCandidates need at least 3 years of professional real-time graphics or rendering experience in games or interactive applications. Strong C++ and HLSL shader skills, familiarity with low-level graphics APIs, and experience with graphics profilers are required.
C++, HLSL, DirectX 12, Vulkan, PIX, RenderDoc
Presentation Software Engineer - EA SPORTS™ NHL (TFT)
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of professional software or game development experience and strong C++ skills. Electronic Arts also wants experience debugging production game engine systems, a bachelor's degree or equivalent, and good teamwork.
C++, Frostbite, Python, C#, Lua
Experienced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of C++ development and experience with real-time rendering engines. They also need knowledge of modern graphics APIs such as DirectX12, Vulkan or Metal, plus strong debugging, multi-threading and optimization skills.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc
Advanced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of C++ development experience and experience building real-time rendering engines. Strong math (trigonometry, calculus, linear algebra), modern graphics APIs such as DirectX12, Vulkan or Metal, and graphics performance tools like PIX, RenderDoc or Razor are required.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc