Senior Technical Artist – Character Rigging & Technology
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of games or cinematic production experience in technical art, rigging or animation technology. Electronic Arts asks for strong character rigging skills, Python or C# scripting, and experience with Maya and Houdini.
Maya, Houdini, Frostbite, Unreal, Unity
Cinematic Artist, Screenshot Specialist
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with deep knowledge of hockey and/or UFC, a solid grasp of cinematic language, and hands-on 3D or real-time engine skills such as Unreal Engine, Maya or 3ds Max. Strong Adobe Photoshop and Lightroom skills, photography fundamentals and the ability to take shots from previsualization to final render under deadline are also needed.
Unreal Engine, Maya, 3ds Max, Adobe Photoshop, Adobe Lightroom, Frostbite
Development Director - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of project management experience on production lifecycles, experience with Waterfall and Agile methods, stakeholder communication skills, and experience building complex systems with cross-discipline teams. A bachelor's degree in a related field is preferred.
MMA, Process improvement, Communication skills, Change management, Conflict resolution, Project management