Character Artist - EA Sports UFC
Vancouver, BCElectronic Arts
1+ ansCandidates need 1+ years of professional game character experience, strong 3D modeling, sculpting and PBR texturing skills, and knowledge of human anatomy. A portfolio of photorealistic characters, skin, hair, clothing and game-resolution assets is required.
Maya, ZBrush, Photoshop, Substance Painter, Frostbite, Unreal Engine
Concepteur.trice sénior.e - Expérience utilisateur/Interface utilisateur / Senior UX/UI Designer
Vancouver, BC +1Electronic Arts
8+ ansCandidates need 8+ years designing digital product or game interfaces, a portfolio of high-fidelity UI and design system work, and proficiency in Figma or similar tools. Experience with usability testing, engineering collaboration and gameplay UI for PC or console is an asset.
Figma
Software Engineer Co-op (Summer 2027 - 8-Months - Sports Technology - Undergraduate)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a Computer Science, Software Engineering or related degree and be able to read, write and debug C++. They must be legally authorized to work in Canada for the whole internship, and be graduating in May 2028 or later.
C++, Frostbite engine