Live Service Visual Designer – EA SPORTS™ NHL
Vancouver, BCElectronic Arts
4+ ansElectronic Arts needs 4+ years of graphic or visual design experience, a strong portfolio, and advanced skill in typography, composition, colour and illustration. Candidates must work independently, communicate design ideas clearly, and be proficient in Adobe Photoshop and Illustrator.
Adobe Photoshop, Adobe Illustrator, After Effects, Blender, Cinema 4D, KeyShot
Game Designer - EA Sports FC
Vancouver, BCElectronic Arts
5+ ansCandidates need at least 5 years of experience designing AAA systems such as game modes and progression, with shipped complex systems. They need strong teamwork and clear communication skills, and an interest in football and competitive or card-based games.
Leadership, Attention to detail, Data analysis, Prioritization, Collaboration, Communication skills
Character Artist - EA Sports NHL
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of professional game character experience, strong high-poly sculpting and game-resolution modeling skills, and PBR texturing for skin, hair, fabric and materials. They also need Maya, ZBrush, Photoshop and Substance Painter skills, a sense of human anatomy, and a portfolio of photorealistic characters.
Maya, ZBrush, Photoshop, Substance Painter, Frostbite, Unreal Engine
Senior Game Designer
Vancouver, BCElectronic Arts
8+ ansCandidates need 8+ years of shipped AAA game design experience owning progression or economy systems, plus quantitative modeling, Python and SQL skills, and practical use of AI or agentic tools. Experience with telemetry, analytics and CI/CD environments is also required.
Python, SQL, Lua, Blueprint, C#, Miro
Online Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ ansCandidates need 3 or more years of C++ development, strong software engineering and architecture skills, and experience with real-time networking, client-server or peer-to-peer systems, and databases. Experience with AI-assisted development tools is also required.
C++, AI coding agents
Cinematic Artist, Screenshot Specialist
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with deep knowledge of hockey and/or UFC, a solid grasp of cinematic language, and hands-on 3D or real-time engine skills such as Unreal Engine, Maya or 3ds Max. Strong Adobe Photoshop and Lightroom skills, photography fundamentals and the ability to take shots from previsualization to final render under deadline are also needed.
Unreal Engine, Maya, 3ds Max, Adobe Photoshop, Adobe Lightroom, Frostbite
Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of game production or technical project management experience, including first-party submission and release processes on major consoles. They should be comfortable managing interdependent teams, working with engineers, using agile tools such as Jira and Confluence, and familiar with ESRB or PEGI age-rating workflows.
Jira, Confluence
Lighting Artist, Cinematics
Vancouver, BCElectronic Arts
1+ ansCandidates need a strong eye for composition and cinematography, and at least one year of creating high-quality cinematic lighting on deadline. They must work in Unreal Sequencer or Frostbite Timeline and have lighting experience in-engine or in a 3D package.
Unreal Engine 5, Unity, Frostbite, Maya, Blender
Senior Producer (Apex Legends)
Vancouver, BCElectronic Arts
3+ ansCandidates need 3+ years of AAA game production experience, ideally on characters or heroes, and an understanding of the full character pipeline. They also need risk management skills and experience with live-service content delivery.