Développeur logiciel (moteur principal)/Software Developer (Core Engine) - Battlefield
Montréal, QCElectronic Arts
Candidates need experience with C++, CPU and memory optimization, and low-level programming. Debugging difficult bugs, a quality focus, and good communication are also required.
C++, Frostbite
Animateur.trice - Battlefield / Animator - Battlefield
Vancouver, BCElectronic Arts
7+ ansCandidates need at least 7 years of professional animation experience, expert skill in Maya and MotionBuilder, and expert skill with FACS-based facial rigs. Experience supervising outsourcing teams and motion-capture workflows is required.
Maya, MotionBuilder, Shotgun