Senior Content Rigger (Contract) - Sledgehammer Games
Toronto, ONSLEDGEHAMMER GAMES TORONTO ULC
5+ ansCandidates need 5 or more years of console game development experience, solid Maya skills, and experience developing pipelines and workflows. A degree or certificate in computer science, graphic arts or a related field is required, and scripting and cloth or hair simulation skills are an asset.
Maya, Unreal Engine, Unity, Python, C++, PyQt
Senior Lighting Artist - Sledgehammer Games
Toronto, ONSLEDGEHAMMER GAMES TORONTO ULC
8+ ansSledgehammer Games needs candidates with 8+ years of game lighting experience, strong Maya and Photoshop skills, and knowledge of physically based lighting and lighting theory. They must have led teams and worked in Unreal, Unity or a proprietary engine.
Maya, Photoshop, Unreal Engine, Unity, Houdini
Expert Level Designer (Single Player) - Sledgehammer Games
Toronto, ONSLEDGEHAMMER GAMES TORONTO ULC
8+ ansCandidates need 8+ years in games, including level design on at least 3 shipped AAA console or PC titles. They need strong geometry, flow and layout skills and excellent communication.
Radiant, Photoshop, Illustrator
Dialogue Designer - Sledgehammer Games
Toronto, ONSLEDGEHAMMER GAMES TORONTO ULC
3+ ansSledgehammer Games needs candidates with at least three years in game audio, one shipped major title, and knowledge of dialogue systems. Candidates should know a major digital audio workstation and middleware such as Wwise or FMOD, and understand PS5, Xbox Series X and PC audio.
Wwise, FMOD, Digital audio workstation, Proprietary dialogue tools