Senior Lighting Artist - Sledgehammer Games
Toronto, ONSLEDGEHAMMER GAMES TORONTO ULC
8+ ansSledgehammer Games needs candidates with 8+ years of game lighting experience, strong Maya and Photoshop skills, and knowledge of physically based lighting and lighting theory. They must have led teams and worked in Unreal, Unity or a proprietary engine.
Maya, Photoshop, Unreal Engine, Unity, Houdini
Dialogue Designer - Sledgehammer Games
Toronto, ONSLEDGEHAMMER GAMES TORONTO ULC
3+ ansSledgehammer Games needs candidates with at least three years in game audio, one shipped major title, and knowledge of dialogue systems. Candidates should know a major digital audio workstation and middleware such as Wwise or FMOD, and understand PS5, Xbox Series X and PC audio.
Wwise, FMOD, Digital audio workstation, Proprietary dialogue tools
Senior Lighting Artist - Sledgehammer Games
Toronto, ONSLEDGEHAMMER GAMES TORONTO ULC
8+ ansSledgehammer Games needs candidates with 8+ years of lighting experience in the games industry, strong skills in Maya, Photoshop and physically based lighting, and experience with Unreal, Unity or proprietary engines. Leading teams and using AI as a development tool are also required.
Maya, Photoshop, Unreal Engine, Unity, Houdini
Dialogue Designer - Sledgehammer Games
Toronto, ONSLEDGEHAMMER GAMES TORONTO ULC
3+ ansCandidates need at least three years of game audio experience, including one shipped major title, and knowledge of dialogue systems. They should know a major digital audio workstation and middleware such as Wwise or FMOD, plus PS5, Xbox Series X and PC audio.
Wwise, FMOD, digital audio workstation, proprietary dialogue tools