VFX Intern
Vancouver, BCElectronic Arts
Candidates need to be enrolled in an accredited undergraduate program graduating no earlier than December 2027, with a strong sense of art and composition. Familiarity with tools such as Maya or Houdini and some game engine or particle system experience are expected, along with a passion for games.
Maya, Houdini, Photoshop, Unreal Engine, Unity
Cinematic Artist - American Football
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs candidates with 5+ years in game cinematics, broadcast, editing or presentation design, plus a portfolio. Experience with Unreal Engine and cinematography fundamentals is expected.
Unreal Engine
Generalist Platform Software Engineer - American Football
Victoria, BCElectronic Arts
7+ ansElectronic Arts needs candidates with 7+ years of professional C++ experience, ideally in games or real-time systems, plus Unreal Engine knowledge and CI/CD experience. Scripting in Python, C# or Bash and familiarity with cloud, containers and version control are also expected.
Unreal Engine, Perforce, Git, Docker, Kubernetes, Jenkins