Chef·fe d’équipe éclairagiste - Franchise Assassin’s Creed
Québec, QCSur placeTemps plein
Ubisoft
Candidates need relevant video game lighting experience, ideally on AAA productions, and a solid grasp of light, color and composition. They also need real-time and pre-rendered lighting knowledge, an interest in people management, and a portfolio of lighting work.
Programmeur.meuse Engin - OS (Game Network)
Saguenay, QCSur placeTemps plein
Ubisoft
Candidates need advanced modern C++ (C++17/20/23), strong software architecture and low-level skills, and experience with debugging, profiling and CI/CD. Console development, C#, game engines and online/network expertise are assets.
C++, C#, Snowdrop, Anvil, Unity, AWS