Development Manager - EA Sports Tech
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of project management, production or team coordination experience in software or game development, plus an undergraduate degree or equivalent practical experience. Strong communication, organization and multi-project skills are essential, and Agile or Scrum exposure is an asset.
JIRA, Miro, Slack, Excel, Google Sheets
Development Manager - EA Sports Technology Group
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of project management, production or team coordination in software or game development, plus an undergraduate degree or equivalent experience. Strong communication, organization and multi-project skills are essential, and Agile/Scrum and JIRA experience are valued.
JIRA, Miro, Slack, Excel, Google Sheets
Concepteur.trice de l’expérience II / Experience Designer II
Montréal, QC +1Electronic Arts
3+ ansCandidates need 3+ years of professional UX design experience in Figma, a portfolio showing their design process, and knowledge of user flows, wireframing and prototyping. Teamwork across game disciplines and a collaborative attitude are also expected.
Figma
Technical Artist - EA SPORTS FC
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs candidates with about 3 years of cinematic or games production experience, extensive Python and C# scripting, and Maya skills. A related bachelor's degree is desired, along with strong communication with artists and engineers and a solutions-focused approach to debugging.
Maya
Development Director - EA Sports FC
Vancouver, BCElectronic Arts
8+ ans6+ gestionCandidates need 8+ years leading complex programs or operations, including 6+ years in an operational leadership role. Electronic Arts also wants strong project management, risk, communication and Agile or Lean experience.
Coaching, Manage a team, Problem solving, Risk management, Prioritization, Communication skills
Director, Global Workplace Design
Vancouver, BCElectronic Arts
10+ ans5+ gestionCandidates need 10+ years of commercial office architecture experience, including interiors, and 5+ years in a senior leadership role. A Bachelor's or Master's in Architecture or Interior Design, professional accreditation and LEED are expected, along with strong budget and project management skills.
Revit, AutoCAD, Bluebeam, Adobe Photoshop, Adobe InDesign, Adobe Illustrator
Director, Business Development
Vancouver, BCElectronic Arts
7+ ansCandidates need 7 to 10+ years in business development, strategic partnerships or product development in gaming, sports, media or technology. They must have a record of negotiating complex partnerships, strong financial modeling skills, and experience influencing senior stakeholders in matrixed organizations.
Sales, Leadership, Business model, Collaboration, Financial modelling
Senior Product Analyst - EA Sports FC
Vancouver, BCElectronic Arts
2+ ansCandidates need a quantitative degree or equivalent experience and 2+ years in data analytics. They must know SQL, data visualization tools and a scripting language, and gaming experience is an asset.
SQL, Python, R, Tableau, Power BI
Directeur.trice du développement / Development Director
Montréal, QCElectronic Arts
5+ ansCandidates need 5+ years managing technical programs, experience with Agile, Kanban or Lean, and hands-on work with agentic AI and automation. Proficiency with Jira and experience coordinating across research, engineering and product teams are also required.
Jira
Audio Artist II - FC
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs candidates with at least three years of studio recording or voice-over experience and three to five years of game audio experience. Strong sound design skills, audio middleware (Wwise, FMOD) and a game engine such as Unity or Unreal are required, along with basic scripting and database skills.
Wwise, FMOD, Unity, Unreal Engine, MS Access, Excel
Audio Artist III - FC
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs at least 5 years of game audio experience with AAA titles, plus 7 to 10 years of studio recording and voice-over production. Candidates need strong skills in audio middleware such as Wwise or FMOD, a DAW such as Pro Tools or Reaper, and a good knowledge of professional football.
Wwise, FMOD, Pro Tools, Reaper, Perforce, Git
C++ Gameplay Software Engineer Co-op (FC - Vancouver - Summer 2027 - 8-months - Undergrad)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in an undergraduate computer science or software engineering program and graduate in May 2028 or later. They must be proficient in C++, understand object-oriented programming and vector math, and have working knowledge of 3D math.
C++, proprietary game engine