Audio Artist III - FC
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs at least 5 years of game audio experience with AAA titles, plus 7 to 10 years of studio recording and voice-over production. Candidates need strong skills in audio middleware such as Wwise or FMOD, a DAW such as Pro Tools or Reaper, and a good knowledge of professional football.
Wwise, FMOD, Pro Tools, Reaper, Perforce, Git
Program Manager and Analyst, HR Transformation
Vancouver, BCElectronic Arts
Candidates need a track record leading complex cross-functional projects, strong business analysis and requirements-gathering skills, and data storytelling ability. Practical familiarity with AI tools, workflow automation and analytics platforms is also required.
Airtable
C++ Generalist Software Engineer Co-op (FC - Vancouver - Summer 2027 - 8-Months - Undergrad)
Vancouver, BCElectronic Arts
Candidates need to be legally authorized to work in Canada for the full internship, enrolled in an accredited computer science or software engineering program, and graduating in May 2028 or later. They need solid modern C++ knowledge, basic debugging and build discipline, and ideally Git or Perforce and game development experience.
C++, Git, Perforce, Frostbite, Unreal, Unity
C++ Software Engineer Intern (UFC - Vancouver - Summer 2027 - 8-months)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a related accredited program and legally authorized to work in Canada for the whole internship, with no visa sponsorship. They should know C++ and one other language, understand object-oriented programming, and be able to explain and stand behind code they submit, including AI-assisted code.
C++, Unreal, Unity, Godot
Software Engineer Co-op (Summer 2027 - 8-Months - Sports Technology - Undergraduate)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a Computer Science, Software Engineering or related degree and be able to read, write and debug C++. They must be legally authorized to work in Canada for the whole internship, and be graduating in May 2028 or later.
C++, Frostbite engine