Quality Designer II – FC Live-Curation QV
Vancouver, BCElectronic Arts
Electronic Arts asks for detailed knowledge and experience playing EA SPORTS FC, including Ultimate Team. Candidates need web application test automation skills, data analysis abilities, and strong communication for working with producers and engineers in a live-service environment.
Driving examinations, Communication skills, Prioritization, Collaboration, Artificial intelligence, Machine learning
Senior Lead Game Product Manager - EA Sports FC
Vancouver, BCElectronic Arts
10+ ansElectronic Arts needs candidates with at least 10 years of product management experience on complex consumer products, strong analytical and executive communication skills, and the ability to influence without authority. Football or FC knowledge, and experience with live services, gaming or sports, are strongly preferred.
Dashboards, Product telemetry
Technical Artist (DCC Tools) - EA SPORTS Technology
Vancouver, BCElectronic Arts
3+ ansCandidates need at least 3 years of cinematic or games production experience, proficiency in Python or C# scripting, and experience with 2D/3D art packages like Maya, Photoshop and Houdini. A bachelor's degree or equivalent experience and strong communication with artists, engineers and managers are also required.
Maya, Photoshop, Houdini
Senior Character Artist - EA Sports FC
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs candidates with 5+ years of character modeling for games, including at least one shipped AAA title in a senior or lead role. Candidates need expert DCC skills, PBR and scan pipeline experience, and hair grooming experience, and must show a photo-real portfolio.
Maya, ZBrush, Marvelous Designer, Substance Painter, Frostbite, Unreal Engine
Concept Artist (Football Murals/Street Art) - EA SPORTS FC
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with strong drawing, painting and composition skills, and the ability to make recognizable portraits from photo reference. They also need graphic design and mural or street-art experience, and proficiency in Photoshop, Illustrator or similar 2D tools.
Photoshop, Illustrator
Executive Producer, Head of Production (Apex Legends)
Vancouver, BCElectronic Arts
10+ ansElectronic Arts needs candidates with 10+ years of AAA live operations experience on large multi-platform FPS live service games. Candidates must have managed multi-million dollar budgets, led 100+ person distributed teams, and shown mastery of Agile methods with Jira and Confluence.
Jira, Confluence
Motion Graphics Designer - Madden NFL
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs candidates with 3+ years of professional motion graphics experience and a strong portfolio of 2D and 3D motion design. Expert skills in After Effects and Cinema 4D, plus Figma, are required, along with a passion for sports and gaming.
After Effects, Cinema 4D, Figma
Site Reliability Engineer
Vancouver, BCElectronic Arts
5+ ansCandidates need at least 5 years of web or backend development experience and experience running live production services. They should be proficient in Golang, Python or Ruby and hands-on with AWS, Docker, Kubernetes and infrastructure as code, and have CDN or edge delivery experience.
AWS, Docker, Kubernetes, Terraform, CloudFormation, Helm
Director, Global Workplace Design
Vancouver, BCElectronic Arts
10+ ans5+ gestionCandidates need 10+ years of commercial office architecture experience, including interiors, and 5+ years in a senior leadership role. A Bachelor's or Master's in Architecture or Interior Design, professional accreditation and LEED are expected, along with strong budget and project management skills.
Revit, AutoCAD, Bluebeam, Adobe Photoshop, Adobe InDesign, Adobe Illustrator
Spécialiste de l’expérience en milieu de travail/ Workplace Experience Specialist
Montréal, QCElectronic Arts
3+ ansElectronic Arts needs candidates with three or more years in workplace operations or facilities management, college coursework in a related area, and strong French and English communication. Hospitality experience is an advantage.
Slack
Director, Business Development
Vancouver, BCElectronic Arts
7+ ansCandidates need 7 to 10+ years in business development, strategic partnerships or product development in gaming, sports, media or technology. They must have a record of negotiating complex partnerships, strong financial modeling skills, and experience influencing senior stakeholders in matrixed organizations.
Sales, Leadership, Business model, Collaboration, Financial modelling
Senior Compensation Analyst
Vancouver, BCElectronic Arts
3+ ansCandidates need three to six years of progressive compensation analysis and design experience, advanced Excel or Google Sheets skills, and strong data modelling ability. Experience with pay cycles, salary structures, job leveling, benchmarking and incentive programs is required.
Excel, Google Sheets, Workday, SuccessFactors, BetterComp, Pave
Animateur.trice - Battlefield / Animator - Battlefield
Vancouver, BCElectronic Arts
7+ ansCandidates need at least 7 years of professional animation experience, expert skill in Maya and MotionBuilder, and expert skill with FACS-based facial rigs. Experience supervising outsourcing teams and motion-capture workflows is required.
Maya, MotionBuilder, Shotgun
Gameplay Animator - EA Sports FC
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with a strong grasp of animation principles and athletic movement, proficiency in Autodesk Maya and MotionBuilder, and a portfolio of personal and professional artwork. Strong problem-solving and the ability to meet tight deadlines are essential.
Autodesk Maya, MotionBuilder
Développeur.se de logiciels sénior.e - applications réseau / Senior Software Developer - Networking
Vancouver, BCElectronic Arts
8+ ansCandidates need 8+ years of professional software engineering experience, including AAA game engines and large C++ codebases. They also need gameplay networking experience and CI/CD tool proficiency such as Jenkins or GitLab.
C++, Jenkins, GitLab, Frostbite, Unity, Unreal
Développeur.se de logiciels sénior.e - outils de moteur génératif / Senior Software Developer - Generative Engine Tools
Vancouver, BC +1Electronic Arts
8+ ansCandidates need 8+ years of professional software engineering experience, including AAA game engine work, large C++ codebases and Python. Experience with AI/ML, procedural generation, agentic tooling and CI/CD is expected.
C++, Python, Jenkins, GitLab, Frostbite, Unity
Développeur.se de logiciels sénior.e - applications dorsales / Senior Software Developer - Backend
Vancouver, BCElectronic Arts
8+ ansCandidates need 8+ years of hands-on coding experience, shipped scalable web services on a public cloud, and expertise in Python and Postgres. Live service support, testable software, and CI/CD experience are also required.
Python, AWS, GCP, Azure, Jenkins, GitLab
Senior Manager, Compensation
Vancouver, BCElectronic Arts
7+ ansCandidates need a related bachelor's degree, 7+ years of client-facing compensation experience, and extensive experience designing salary structures, bonus and long-term incentive programs. Advanced Excel with data modeling and presenting to executives are also required.
Excel
Développeur.se principal.e de l’infrastructure / Lead Infrastructure Developer
Vancouver, BC +1Electronic Arts
8+ ansElectronic Arts needs candidates with 8+ years running production infrastructure, deep hands-on AWS experience and experience operating GPU fleets of 1000+ GPUs. Strong scripting, Terraform and GPU scheduling skills are also required.
AWS, Terraform, Kubernetes, Slurm, Grafana, Prometheus
Développeur.se - opérations liées à l’apprentissage automatique / MLOps Developer
Vancouver, BCElectronic Arts
8+ ansElectronic Arts needs candidates with 8+ years of engineering experience, 4+ years running ML systems in production, and strong Python skills. They should be comfortable with PyTorch and inference servers such as vLLM, SGLang or TensorRT-LLM, and have experience with distributed data processing, observability and AWS ML infrastructure.
PyTorch, vLLM, SGLang, TensorRT-LLM, Ray, Spark
Directeur.trice technique principal.e - Rendu neuronal / Principal Technical Director - Neural Rendering
Alberta +1Electronic Arts
20+ ansCandidates need 20+ years of PC or console game programming experience, including shipped AAA games or work with a game engine such as Unity, Unreal or Frostbite. They need expert C++, leadership experience (ideally leading a rendering team), advanced real-time rendering knowledge, and some knowledge of machine learning for graphics such as neural rendering. Experience with agentic programming is also required.
C++, Unity, Unreal Engine, Frostbite, Godot
Senior Finance Manager, FP&A - Mobile
Vancouver, BCElectronic Arts
8+ ansElectronic Arts needs a candidate with a bachelor's degree in finance, economics, business or a related field and 8+ years in FP&A or strategic finance. Strong financial modelling, GAAP knowledge, coaching experience and comfort with AI-powered business tools are also required.
Power BI, Tableau, Anaplan
Character Artist - EA Sports UFC
Vancouver, BCElectronic Arts
1+ ansCandidates need 1+ years of professional game character experience, strong 3D modeling, sculpting and PBR texturing skills, and knowledge of human anatomy. A portfolio of photorealistic characters, skin, hair, clothing and game-resolution assets is required.
Maya, ZBrush, Photoshop, Substance Painter, Frostbite, Unreal Engine
Technical Artist (Rigging) - EA SPORTS Technology
Vancouver, BCElectronic Arts
3+ ansCandidates need at least 3 years of cinematic or games production experience, a background in rigging and skinning complex assets, and Python scripting skills. Expertise in Autodesk Maya and knowledge of human anatomy and animation principles are required, and clear communication with artists, engineers and managers is essential.
Autodesk Maya, Python, C++, Houdini