Programming - (Various Disciplines) - Talent Pool (N America)
Montréal, QC +1Side
3+ ansSide needs engineers with 3+ years of professional game or tech experience, at least one shipped title on PC, console, mobile or VR/AR, and skills in C++, C#, Python or similar. Experience with Unity, Unreal or proprietary engines and agile workflows is also required.
Unity, Unreal Engine, source control, performance profiling tools
Game Design - (Various Disciplines) - Talent Pool (N America)
Montréal, QC +1Side
3+ ansCandidates need 3+ years of professional game design experience and a contribution to at least one shipped title. Strong knowledge of Unreal Engine or Unity, scripting, and player psychology is expected.
Unreal Engine, Unity
3D Environment Artist - Talent Pool (N America)
Montréal, QCSide
3+ ansCandidates need 3+ years as an environment artist in the video game industry, with at least one shipped title. Strong skills in Maya, Blender, Photoshop, Substance and Unity or Unreal, plus a good eye for composition and lighting, are required.
Maya, Blender, Photoshop, Substance Painter, Substance Designer, Unity
3D Character Artist - Talent Pool (N America)
Montréal, QCSide
3+ ansCandidates need 3+ years as a character artist in the video game industry and a shipped title on PC, console, mobile or VR/AR. Strong skills in ZBrush, Maya, 3ds Max and Substance Painter, plus anatomy knowledge, are expected.
ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, Marvelous Designer