Gameplay Engineer (Apex Legends)
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of software development on gameplay teams, shipped multiplayer titles and live-service experience, and advanced C++ or C skills. A Bachelor's degree in Computer Science or equivalent experience is also expected.
Communication skills, Software development, C++, C, Computer science, Adaptability
Experienced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs candidates with 5+ years of C++ development and experience building real-time rendering engines. Candidates also need modern graphics API experience, strong math skills, and performance-optimization and debugging skills.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc
Experience Designer II - A-Team
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of UX experience designing internal software tools and complex web applications. They should be proficient in Figma, skilled at prototyping, comfortable working in technical environments, and able to present designs to stakeholders.
Figma, Frostbite, Unreal Engine, Unity, Maya, MotionBuilder
Développeur.se sénior.e de logiciels/ Senior Engine Software Developer - Iron Man
Montréal, QCElectronic Arts
10+ ansCandidates need 10+ years of similar experience at a video game studio, including shipping a game with Unreal Engine. They also need strong C++ skills, multi-threaded programming and optimization experience, and good problem-solving and teamwork abilities.
Unreal Engine 5, C++
Advanced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of C++ development experience and experience building real-time rendering engines. Strong math (trigonometry, calculus, linear algebra), modern graphics APIs such as DirectX12, Vulkan or Metal, and graphics performance tools like PIX, RenderDoc or Razor are required.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc