Principal Technical Designer
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years as a technically oriented game designer with multiplayer experience and strong visual scripting skills in Frostbite or Unreal. They must be proficient at debugging and comfortable teaching, documenting, and sharing knowledge.
Frostbite, Unreal Engine
Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends)
Montréal, QCElectronic Arts
8+ ansCandidates need 8+ years developing game tools or engine systems, strong production C++ experience, and experience with asset pipelines and large codebases. Understanding of game engine architecture and editor workflows is expected.
C++, Apex Legends
Développeur.se d’outils / Tools Developer (Apex Legends)
Vancouver, BC +1Electronic Arts
5+ ansCandidates need 5+ years building editors, systems or engines for game development, with excellent C++ and 3D math skills. Strong experience with game engine content workflows and UI frameworks is also required.
C++, C#, Python, DCC tools, Telemetry
Activities Designer
Vancouver, BCElectronic Arts
1+ ansCandidates need a bachelor's degree in game design or a related field, or equivalent industry experience. They need at least 1 year working in game engines on content or features, and at least 1 year creating progression, activities or seasonal content for a shipped game.
Frostbite editor, visual scripting
Software Engineer (C++) - Frostbite
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of C++ experience, including data-oriented design and software architecture. They should have built high-performance concurrent software, worked in established codebases and used Agile, and have experience with data processing, databases or file systems, and web services in Azure.
C++, Azure
Animateur.trice technique sénior.e / Senior Technical Animator
Vancouver, BC +1Electronic Arts
5+ ansCandidates need 5+ years setting up animation state machines in a game engine such as Unreal or Unity, and at least 2 AAA titles. Experience with motion matching, IK, ragdoll and root motion is expected, along with a gameplay feature portfolio.
Frostbite, Unreal, Unity, Maya
Senior Software Engineer (C++/C#) - Frostbite
Vancouver, BCElectronic Arts
8+ ansCandidates need 8+ years of professional software development experience, strong C++ and C# skills, 3D math knowledge, game engine development experience, and performance and memory profiling skills. A bachelor's degree in Computer Science, Computer Engineering, or equivalent practical experience is required.
C++, C#, WPF
Audio Artist II - FC
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs candidates with at least three years of studio recording or voice-over experience and three to five years of game audio experience. Strong sound design skills, audio middleware (Wwise, FMOD) and a game engine such as Unity or Unreal are required, along with basic scripting and database skills.
Wwise, FMOD, Unity, Unreal Engine, MS Access, Excel