Superviseur·e Texture & LookDev - Hybride VFX
Montréal, QCSur placeTemps plein
Ubisoft
5+ ans5+ gestionCandidates need 5+ years leading artists at a high-end film or VFX studio, plus experience texturing and shading organic creatures and digital humans. Advanced Mari or Substance Painter and Photoshop skills, and deep shader and AOV expertise, are required.
Arnold for Houdini, Houdini, Mari, Substance Painter, Photoshop, Nuke
Programmeur.euse IU
Saguenay, QCSur placeTemps plein
Ubisoft
Candidates need C++ game or embedded programming experience, knowledge of object-oriented design, and basics of 3D graphics and rendering. Familiarity with UI and UX concepts, version control and multimedia integration is valued.
C++, Adobe Flash, ActionScript, XML, C#, JavaScript