Lighting Artist, Cinematics
Vancouver, BCElectronic Arts
1+ ansCandidates need a strong eye for composition and cinematography, and at least one year of creating high-quality cinematic lighting on deadline. They must work in Unreal Sequencer or Frostbite Timeline and have lighting experience in-engine or in a 3D package.
Unreal Engine 5, Unity, Frostbite, Maya, Blender
Experience Designer II - EA SPORTS FC
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs candidates with 5+ years of UI or visual experience in games or digital products, ideally with shipped games. A strong portfolio, UX principles knowledge, and proficiency in Figma or Adobe tools are required.
Figma, Adobe Creative Suite