Senior Technical Combat Designer
Montréal, QCTélétravailContrat
Side
5+ ansSide needs candidates with 5+ years of combat design work and ownership of at least two combat characters. They should know Unreal Engine animation systems, animation tools like Maya or Blender, and combat frame data concepts.
Unreal Engine, Maya, MotionBuilder, Blender, Niagara
Senior Level Artist
Montréal, QCTélétravailContrat
Side
5+ ansCandidates need 5+ years in level design, level art or world building, deep Unreal Engine experience, and a portfolio of playable in-engine environments. Experience with performance optimization, Blueprints, Unreal PCG and Houdini is required.
Unreal Engine, Unreal Blueprints, Unreal PCG, Houdini