Associate Producer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs candidates with 5+ years in game production, product management or design, proven experience shipping features, and familiarity with Agile and waterfall. Online features, matchmaking and live service knowledge, strong communication skills, and willingness to use AI tools are also required.
Leadership, Agile, Waterfall development, Decision making, Communication skills, Coaching
Associate Producer - Cosmetics (Apex Legends)
Vancouver, BCElectronic Arts
2+ ansElectronic Arts needs candidates with 2+ years of production or project management, ideally in game development or a creative industry. Candidates should bring multidisciplinary coordination, strong planning skills, Agile, Waterfall or hybrid experience, and tools such as Jira or Confluence.
Jira, Confluence
Assistant Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
2+ ansElectronic Arts needs candidates with 2-4 years on a live service product, strong attention to detail and quality, and football knowledge covering men's and women's leagues. Familiarity with Ultimate Team, A/B testing and in-game economy balancing is an asset.
Game production tools, Project management software, Spreadsheets, Custom internal tools
Assistant Live Gameplay Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
2+ ansElectronic Arts needs candidates with 2 or more years on a live service product, in production, product management, quality assurance or game design. Strong execution, communication and reporting skills are required, and a love of football or the FC series is an asset.
Presentation skills, Show confidence
Assistant Content Designer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
1+ ansElectronic Arts needs candidates with hockey knowledge, a genuine passion for the sport, and at least one year of game design or production experience on a live service. Strong collaboration, a good eye for quality and a user-focused mindset are also required.
Collaboration, Communication skills
AI Engineer Intern (Masters)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a Master's program in computer science or electrical engineering with an AI/ML focus. They also need experience with Python, PyTorch, Docker, Kubernetes, cloud platforms and deploying ML models.
PyTorch, Docker, Kubernetes, Terraform, Databricks, AWS
AI Engineer Intern
Vancouver, BCElectronic Arts
Candidates need enrollment in an undergraduate computer science, AI, machine learning or graphics program. They need Python skills, hands-on deep learning experience with PyTorch or TensorFlow, Docker and Git experience, and a working knowledge of 3D geometry and linear algebra.
Autodesk Maya, Houdini, Docker, Git, PyTorch, TensorFlow
Advanced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of C++ development experience and experience building real-time rendering engines. Strong math (trigonometry, calculus, linear algebra), modern graphics APIs such as DirectX12, Vulkan or Metal, and graphics performance tools like PIX, RenderDoc or Razor are required.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc
Advanced Online Software Engineer – EA SPORTS FC
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of software development experience, strong high-performance C++ skills, and multi-threaded and networked application experience. Knowledge of databases, TCP/IP and UDP, and a Bachelor's degree or equivalent experience are also needed.
C++, MySQL, Redis, Perforce, Git, Frostbite
Advanced DevOps Games Software Engineer - American Football
Victoria, BCElectronic Arts
7+ ansCandidates need 7+ years of software or DevOps experience, including 5+ years with CI/CD tools, 3+ years of C++ and automation for live-service environments. They need strong Python or scripting skills, cloud, container and infrastructure-as-code experience, and knowledge of Unreal Engine is desired.
Unreal Engine, Jenkins, GitLab CI, GitHub Actions, Terraform, Ansible
Senior Lighting Director - EA SPORTS FC
Vancouver, BCElectronic Arts
10+ ansCandidates need 10+ years of lighting direction experience in the games industry, expert knowledge of lighting, shaders and color, and experience with baked and dynamic lighting in game engines. Strong leadership and communication skills are also required.
Maya, Photoshop, Compositing software, Perforce, Jira, Shotgun
Machine Learning Engineer III
Vancouver, BCElectronic Arts
5+ ansCandidates need five or more years of production data or machine learning engineering experience. Strong Python and SQL skills, cloud, container and CI/CD experience, and experience with Terraform and Spark are required.
Python, SQL, Rust, Spark, Terraform, Docker
Développeur.euse de logiciels / Software Developer - BATTLEFIELD QV
Montréal, QCElectronic Arts
5+ ansCandidates need 5+ years of software engineering experience and strong C++ skills. Game engine internals, AI behaviour systems, and automated testing experience are strong assets.
C++, Frostbite, Unreal, Unity
Senior Software Engineer (Devops)
Vancouver, BCElectronic Arts
7+ ansCandidates need 7+ years as a software engineer, experience with large-scale build or release systems, and CI/CD know-how. They also need scripting skills, cloud platform experience, and infrastructure-as-code knowledge.
Jenkins, Azure DevOps, GitLab, Perforce, Terraform, Packer
Full-Stack Software Engineer III
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years building web projects with frontend and backend microservices, hands-on AI product experience, backend service skills in Node, Kotlin or Go, and TypeScript and cloud deployment experience.
TypeScript, React, Kotlin, Go, Kubernetes, AWS
Anti-Cheat Operations Engineer
Vancouver, BCElectronic Arts
1+ ansCandidates need at least one year as a SOC Tier 1 analyst working with SIEM tools and a working knowledge of cheating in games. They also need operating system fundamentals, safe handling of malicious software, and excellent English.
SIEM
EA Sports FC - Associate Quality Designer - FC Quality Verification
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with quality assurance experience, hands-on knowledge of EA Sports FC, and experience with testing and defect tracking software. Technical and automation skills, knowledge of gaming consoles, and a cover letter explaining their interest in FC or football are also required.
defect tracking software, gaming consoles
Software Engineer (C++) - Frostbite
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years of C++ experience, including data-oriented design and software architecture. They should have built high-performance concurrent software, worked in established codebases and used Agile, and have experience with data processing, databases or file systems, and web services in Azure.
C++, Azure
Senior Technical Artist - EA SPORTS FC
Vancouver, BCElectronic Arts
6+ ansCandidates need 6+ years of games production experience, experience with Unreal Engine and Blueprints, and content optimization skills. They should be proficient in Python or C#, have a degree or equivalent experience, and communicate well with artists, engineers and managers.
Unreal Engine, Blueprints, Python, C#, C++
Senior Live Service / Economy Designer
Vancouver, BCElectronic Arts
5+ ansCandidates need 5+ years in live service, economy, progression or systems design, including direct free-to-play experience. They must be comfortable with spreadsheet economy models, data-driven tuning and clear design documentation.
Spreadsheets
Advanced Data Analyst - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ ansElectronic Arts needs candidates with 5+ years of quantitative data analytics experience and a quantitative bachelor's degree or equivalent practical experience. They must have expert experience leading experimentation for a live product, plus SQL, visualization tools and Python or R. Gaming experience is a strong plus.
SQL, Python, R, Tableau, Power BI
Technical Artist - EA SPORTS FC
Vancouver, BCElectronic Arts
3+ ansElectronic Arts needs candidates with about 3 years of cinematic or games production experience, extensive Python and C# scripting, and Maya skills. A related bachelor's degree is desired, along with strong communication with artists and engineers and a solutions-focused approach to debugging.
Maya