Rendering Engineer Intern
Vancouver, BCElectronic Arts
Candidates need to be working towards a bachelor's degree in Computer Science or a related field. Electronic Arts asks for real-time graphics knowledge, shader and C++ coding, some experience with DX12, Vulkan or Metal, and knowledge of profiling and optimization.
C++, Vulkan, Metal
Experience Designer I - - EA SPORTS FC
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of game development or product design experience, a strong portfolio, and skills in UI, typography and layout. They should know Figma or Adobe tools, design systems, and be able to present design rationale to stakeholders.
Figma, Adobe Suite
Experience Designer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
2+ ansCandidates need 2+ years of visual, UI/UX or product design experience, strong visual craft, and proficiency in Figma and Adobe Creative Suite. A design degree or equivalent experience and a portfolio showing a thoughtful design process are also required.
Figma, Adobe Creative Suite
Développeur.se d’outils / Tools Developer (Apex Legends)
Vancouver, BC +1Electronic Arts
5+ ansCandidates need 5+ years building editors, systems or engines for game development, with excellent C++ and 3D math skills. Experience with game engine content workflows and UI frameworks is also required.
C++, C#, Python, DCC tools
AI Engineer Intern
Vancouver, BCElectronic Arts
Candidates need enrollment in an undergraduate computer science, AI, machine learning or graphics program. They need Python skills, hands-on deep learning experience with PyTorch or TensorFlow, Docker and Git experience, and a working knowledge of 3D geometry and linear algebra.
Autodesk Maya, Houdini, Docker, Git, PyTorch, TensorFlow
Advanced Game Software Engineer
Vancouver, BCElectronic Arts
10+ ansCandidates need 10+ years of software development experience, including 6+ years in C++ and experience with game engines such as Unreal, Unity or Frostbite. Strong debugging, large-scale system integration and a computer science degree or equivalent experience are also required.
C++, Frostbite, Unreal Engine, Unity, DirectX, OpenGL