Technical Artist Intern (Vancouver - Summer 2027 - 8-months - Undergraduate - Sports Tech)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in an accredited degree program in computer science, software engineering or a related field, graduating May 2028 or later, and legally authorized to work in Canada for the whole internship. Foundational 3D art skills and basic game engine and scripting knowledge are valued.
Unity, Unreal Engine, Maya, Photoshop, Wwise, ComfyUI
Technical Designer (TFT 12 months)
Vancouver, BCElectronic Arts
3+ ansCandidates need at least 3 years of relevant experience, experience in a digital content creation pipeline, and experience with a game engine such as Frostbite, Unreal or Unity. Electronic Arts wants strong problem-solving skills and comfort juggling several projects with shifting priorities.
Frostbite, Unreal Engine, Unity
Software Engineer Intern
Vancouver, BCElectronic Arts
Candidates need to be pursuing a bachelor's degree in computer science or a related field, with foundational C++ or C# programming experience. Exposure to testing, object-oriented design, or game engines such as Unreal or Unity is an asset.
Frostbite